"THIS IS THE GREATEST GAME OF ALL TIME" - My Mom 

"I QUIT MY JOB TO PLAY THIS GAME FULL TIME" - My friend Todd 

  • 2,072 modular building combinations (chassis × tech core × role)
  • 143 research nodes across 9 tech trees
  • 64 base structures + 42 fusion/evolution blueprints
  • 12 turret families with branch specializations
  • 11 autonomous drone roles
  • 30 enemy types · 10 bosses · 33 mutations · 21 wave archetypes
  • 5 command abilities · 8 damage types · 4 difficulties
  • 25 story transmissions from 6 cast members
  • Endless waves (boss every 5) · full day/night cycle · 10 drop-pod cargo types


Updated 9 hours ago
Published 3 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFrancisstudio
GenreSimulation, Strategy
Made withGodot
Tags2D, AI Generated, Explosions, Godot, Pixel Art, Sci-fi, Tower Defense, Violent
Average sessionA few seconds
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Comments

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AI slop

Really fun, here is my humble feedback,

The game crashes after a while and the save does not work. Also it is really nagging me that the base is not aligned to the grid and that it is not center. The zoom out could be larger/ the map could be bigger. The tech tree / research hub needs visual design work to be more understandable. And a minimal toturial would go a long way.


But it is really cool and you should develop it further.

Finally. Good defense game.

(1 edit)

"Had fun...may quit job to play this full time like Todd!" ~ some random guy on the internet